The Assassin



Lily George

She/her
Illustration/Animation
The stories that have made the most impact on me feature characters that find the will to live despite the trauma they have experienced. My goal is to communicate stories through simple yet dramatic compositions and environments that capture the inner turmoil of the character. Vast, quiet spaces in nature have always provided me with a sense of calm. I want the viewer to follow the character on their emotional journey, while experiencing calmness from the environments I create.

For The Assassin, I chose to animate scenes that take place in the present in graphite, creating fine marks to resemble the clearness of the present. I chose to animate scenes that take place in the past in charcoal, creating soft marks to resemble the fogginess of a memory. The story follows an assassin who wakes up alone in a snow covered forest, desperately trying to remember his past. The question is, does he want to remember?







As the Department of Art and Art History’s 2022 BFA class’ time at UConn draws to a close, we look back fondly on the time we spent together and the memories we made along the way. Although we now look forward to our creative futures, we wish to say thank you and farewell to our devoted professors and advisors who’ve worked alongside us throughout these transformative years.