Michaela Abate

Graphic design | she/her ︎

Right and wrong, good and bad, light and dark, sinners and saints; society often speaks of morality in dualisms while inhabiting a complex, ever shifting moral spectrum. Penumbra explores morality through personal narrative, opinion, and the visual language of shadow, not necessarily providing moral clarity, but rather asserting that perhaps there is none. The world is a far more complex place than the classic good vs. evil myths would like us to believe. Individual people with different moral identities, rules, and histories come together to create a world built on inconsistency and unpredictability. When every sinner thinks they’re a saint and when every action can be mentally justified through supposed intentions, the hidden grey area becomes all the more hazy.

Through visuals rooted in religious iconography and rendered using cast shadows and light, Penumbra creates a dialog between right and wrong, good and bad, light and dark. This is not a commentary on what is morally right or what is morally wrong, but rather a visual exploration into the good vs. evil myth and it’s collapsing dichotomy.